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  • Schwab, Gabriel. Cosmographical Meditations on the In/Human: Beckett’s The Lost Ones and Lyotard’s ‘Scapeland Parallax 6, no. 4 (2000): 58-75.
  • Well, things don't always turn out the way you plan - this project certainly didn't. I learned a couple of things: 1/ Magnetic core memory is very hard to find. 2/ Most people who are interested in magnetic core memory are very
  • Splice -
    Working on the destruction of almost every elm forest in Southern Europe. The departure point for the project ELM was the history of these trees which have practically disappeared from the european landscape due to this disease. Such scarcity has
  • Grassmuck, Volker. A scared conversation with Bob O´Kane InterCommunication 14 (1995).
  • The video work stillalive is a commission for the Kunsthaus Graz and the exhibition ‘Faking the Real’. The concept was to produce an artistic edit of a specific three-minute excerpt from John Carpenter’s film ‘They Live’. This approach corresponds
  • This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a
  • SMART CITY ABC aims to decode a territory that has produced a specialist vocabulary, in order to promote acessibility to the debate. The vision of the ‘Smart City’ was introduced by some of the largest tech corporations to address population growth,
  • Interactive installation Emotion vending machine, music, internet The Emotion Vending Machine is the 12th act of an opus including 15 acts : the Mechanics of Emotions. The emotion vending machine is displayed like a vending machine for drinks
  • Children's Tales? -
    iMAL Center for Digital Cultures and Technology Children's Tales? exhibition. The exhibition includes Waliczky's "The Garden (21st Century Amateur Film)" and "The Fisherman and His Wife" computer animations. 18 / 07 / 2017 - 01 / 09 / 2017
  • Exploded Views -
    Exploded Views is an interactive installation whereby three participants run on individual conveyor belts. They physically move themselves through both an interactive audio-environment and interactive imagery projected at the front of the belts. The