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Semantic Map
2001
-
2004
... culture. Some
what
along
the
same lines,... SEMANTIC MAP - A RADAR FOR
THE
DATA COSMOS (2001/04)
The
...
Look Up Kyoto
2004
... by and presented at
the
Kyoto Saga University of...
Iona Scott
... in London in
the
early 90's. I... Artist in a Computer
Game
s Company.
Perceptual Phenomena and Computer
Game
s / Wahrnehmungsphänomene bei Computerspielen
2001
... - Who´s doing
the
art of tomorrow? / Wer... and Computer
Game
s / Wahrnehmungsphänomene...
Hyperbodies, Hyperknowledge: Women in
Game
s, Women in Cyberpunk, and Strategies of Resistance
2002
... 444-447. Boston, MA:
The
MIT Press, 2002. Women in
Game
s, Women in Cyberpunk,...
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention 2002"]
2002
... "History
Game
s" im Rahmen der "
Game
s...
Transmediale '99
1999
-
1999
... It acknowledged
the
entertainment industry... in films, video and
game
s. It acknowledged
the
...
The
virtual
the
matic route : from experience to infinity.
2016
...Lavoslava Benčić.
The
virtual
the
matic route : from...
Brooksy
... Ra
the
r
the
n '
what
is art'
the
research... art (interactive mul
time
dia installations e.g.... personal space, from
the
same bespoke sensors,... computers alongside
game
s). Acknowledged as a...
SweetPad
2008
... Ludens / Playware/
Game
world, Gijon, ES:...
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