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schème
2001
video
Two dancers/performers interact with an audio-visual environment. Their movement data control cameras, microphones, and architectural projections of 3D representations of each performance venue. Four scenes, made up of choreography and media, play
Michael Rodemer
Michael Rodemer's multifaceted education, acquired in the United States, Germany, and France, encompasses degrees in German, English, Comparative Literature, and Sculpture. This dual interest in the written word and in the "word-become-material" has
Infinity of Sound-Light Scope Away
2020
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2020
Infinity of Sound-Light Scope Away invites the audiences to record a piece of the singing of their signature song with mobile phones and transmits the recorded voice to the mirror space to create fascinating new songs. When audiences enter the room
— AT PLAY – CONSTRUISEZ VOTRE PROPRE MONDE
2021
Event: — AT PLAY – CONSTRUISEZ VOTRE PROPRE MONDEInstitution: Espace Pauline-JulienComment:
DIGITAL SYNESTHESIA goes Hong Kong (in the frame of ISEA 2016)
2016
showing the work At Play
At Play
2021
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2021
Event: At PlayInstitution: Espace Pauline-JulienComment:
Group Exhibition of Propinquity in Come Out and Play San Francisco
2012
Event: Group Exhibition of Propinquity in Come Out and Play San FranciscoInstitution: SOMartsComment:
cast01 // Living in Mixed Realities
2001
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2001
Living in Mixed Realities What does it mean to live, play and work in a world shaped and perceived through digital media, networks and architectures of real and virtual space? How can the development of complex communication spaces, life
At Play: a moment in the life of objects
2016
Kusch, Martin and Marie-Claude Poulin. At Play: a moment in the life of objects In Digital Synesthesia - A Model for the Aesthetics of Digital Art, edited by K. Gsöllpointner and R. Schnell and R. Schuler, 110-113. Berlin: De Gruyter, 2016.
At Play
2017
Event: At PlayInstitution: Digital Synesthesia, AILComment:
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