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  • Two dancers/performers interact with an audio-visual environment. Their movement data control cameras, microphones, and architectural projections of 3D representations of each performance venue. Four scenes, made up of choreography and media, play
  • Michael Rodemer's multifaceted education, acquired in the United States, Germany, and France, encompasses degrees in German, English, Comparative Literature, and Sculpture. This dual interest in the written word and in the "word-become-material" has
  • Infinity of Sound-Light Scope Away invites the audiences to record a piece of the singing of their signature song with mobile phones and transmits the recorded voice to the mirror space to create fascinating new songs. When audiences enter the room
  • Event: — AT PLAY – CONSTRUISEZ VOTRE PROPRE MONDEInstitution: Espace Pauline-JulienComment:
  • At Play -
    Event: At PlayInstitution: Espace Pauline-JulienComment:
  • Event: Group Exhibition of Propinquity in Come Out and Play San FranciscoInstitution: SOMartsComment:
  • Living in Mixed Realities What does it mean to live, play and work in a world shaped and perceived through digital media, networks and architectures of real and virtual space? How can the development of complex communication spaces, life
  • Kusch, Martin and Marie-Claude Poulin. At Play: a moment in the life of objects In Digital Synesthesia - A Model for the Aesthetics of Digital Art, edited by K. Gsöllpointner and R. Schnell and R. Schuler, 110-113. Berlin: De Gruyter, 2016.
  • At Play
    Event: At PlayInstitution: Digital Synesthesia, AILComment: