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Creating Landscapes and Gardens
2000
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2000
The landscape which contains and surrounds us is the creation of the human community. The garden is nature created by man, a thought created about the world, which appears through human will, is tended and in time, with the transformation of the
Futurte Everything 2010
2010
FutureEverything at Media Festival Arts FutureEverything is presenting a Lounge, Panel, Artwork and Online Forum at Media Festival Arts, 8-10 September, Roundhouse London. The FutureEverything Online Forum is live from 2nd September (12 noon) and
Jules Verne
1985
A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first
Lights Contacts
2010
video
Lights Contacts is an interactive artwork perceptible by two people and more. This sensory installation is tactile, luminous and sonorous. It proposes an original and interactive stagings where spectators’bodies are transformed into real sonorous
Là bas...
2014
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2016
In Là-bas… (There…) the artist Claudia Robles-Angel provides an installation focussing on the transition from light to darkness, interweaving sound and silence. Là-bas… can hardly be consumed in an instant while passing by. Every visitor should
PSyBench
1997
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1998
PSyBench is a general platform for creating distributed Tangible Interfaces for collaborative design. Objects on an augmented tabletop are physically synchronized with identical objects on a remote table, allowing distant users to cooperatively
Data Beautiful
2001
According to Info-Aesthetics Doctrine (www.manovich.net/IA), the society in which gathering, processing and distribution of information play central role needs its own art forms. These forms should take into account information behaviors and
The Brain Stripped Bare
2002
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2002
This work considers a future where we live simultaneously in multiple realities, where the boundaries between physical and virtual reality are blurred and thoughts are expressed telepathically. Advanced technology can provide an enhanced life
Joanne Mills
As a researcher, I am particularly interested in the role of the expanded narrative (as incorporating an active created or controlled space, cross-disciplinary collaboration and/or multi-sensory engagement, and an active audience encouraged to
homes | Photography and New Media Art (Homes | version 2), ehibition at Lumenvisum Gallery, Hong Kong
2015
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2015
Tamas Waliczky | Homes Photography and New Media Art The exhibition through the means of photography and new media, presents the living space of the fishing village Tai O, with snapshots produced both with traditional techniques and with virtual
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