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  • Sound plays an important role in the work of Janet Cardiff and George Bures Miller (Canadian, b. 1957; 1960) whose video Hill Climbing (1999) tracks an unseen couple and their dog as they struggle to climb up a snowy hill. The layered, binaural
  • ... of the rhythmic paddling reinforces the atmosphere charged with... the sound of the rhythmic paddling reinforces the atmosphere charged...
  • House Fire
    Cardiff and Miller have been working collaboratively and individually for two decades. Together the pair achieved international renown with their collaborative works The Dark Pool (1995/96) and Muriel Lake Incident (1999). House Fire is a four and
  • glass era -
    Videoinstallation; 3 channels, 3 projections Ed. 2/4 3 Screens ea 225 x 300 cm
  • lighttrain -
    5 channel video installation Screen system: 190.5 x 315 x 11.5 cm. Room dimensions variable
  • Reflexions - video
    His first interactive sound installation. Construction of some very bulky 8 x 8 pixel video cameras, connected then to a wire-wrapped card in the Apple ][ which digitized the images, and wrote a program for the Apple ][ which controlled a Korg MS-20
  • Janet Cardiff & George Bures Miller developed in "The Muriel Lake Incident" (1999) a miniature movie theater, in which a maximum of 3 person can have a look inside. The image and sound illussion is made perfect and has the effect that the viewer
  • Could this be the future of cinema? ''The Paradise Institute,'' by Janet Cardiff and George Bures Miller, is an almost scarily captivating 13-minute multimedia experience. But the artists' mind-boggling interweaving of
  • To Touch
    It seems that a simple wooden table is the only object in a smoothly lighted room. To touch - to finger, to contact, to handle. The common museum traditions, meaning that the viewer is a viewer from distance, are turned around. The art pieces starts
  • Very Nervous System -
    Very Nervous System is the third generation of interactive sound installations which Rokeby has created. In these systems, video cameras, image processors, computers, synthesizers and a sound system are used to create a space in which the movements