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Chaser
2007
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2007
Chaser transforms the top windows of the Tyne Bridge Tower in Gateshead into a rapidly moving light circuit of intense colour. Visible across the river Tyne in Newcastle, Gateshead and beyond, the animation will continually ‘chase’ around the
Sacred Code
2003
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2003
"Sacred Code" is a rumination on three holy texts:The Old Testament, The New Testament and the Koran, as seen through a digital lens. In this new artwork, Napier has created algorithms that read these three books bit by bit, literally reading
Artic
2015
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2015
Event: ArticInstitution: Musée de la Chasse et de la NatureComment:
Adam et Ève chassés du virtuel
1994
Benayoun, M.. Adam et Ève chassés du virtuel www.benayoun.com.
Adam et Eve chassés du virtuel, réalités de la dimension interactive
1994
Event: Adam et Eve chassés du virtuel, réalités de la dimension interactiveInstitution: le Vivant et le Virtuel, Théâtre 95Comment:
Carré blanc sur fond blanc
1990
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1990
Deux pièces datant du début des années 1980, parmi les toutes premières œuvres de Maurice Benayoun, s’articulent autour de la thématique historique du Carré blanc fond blanc de Kazimir Malevitch. L’artiste n’a alors pas encore exploité le
Televirtual Chit Chat
1993
video
During Imagina '93 computer graphics installations in Monte Carlo and in Karlsruhe were connected by modem through a conventional telephone line. Facing large video screens, the two distant players each shared the same virtual image space.
Repositioning Fear
1997
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1997
video
Relational Architecture 3 RE:Positioning Fear was the third relational architecture project. A large scale installation on the Landeszeughaus military arsenal with a teleabsence interface of projected shadows of passers-by. Using tracking
Susan Collins
Susan Collins (b. 1964 London) is one of the UK's leading artists working with digital media. For the past decade the collision between the real and the artificial or virtual has been a key area of investigation. Collins works across public, gallery
Bodies INCorporated
1995
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1999
Bodies© INCorporated is an investigation into social psychology and group dynamics, actualized in corporate structure. It is a collaborative project on many levels, from the team of artists implementing it, to the actively participating audience
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