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Anthropic Cyberspace: Defining Electronic Space from First Principles
2001
Anders, Peter. Anthropic Cyberspace: Defining Electronic Space from First Principles Leonardo 34, no. 5 (2001): 409-416.
Augmented Interventions: Re-defining Urban Interventions with AR and Open Data
2018
McGarrigle, Conor. Augmented Interventions: Re-defining Urban Interventions with AR and Open Data In Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium, edited by Vladimir Geroimenko, 115-130. Cham: Springer, 2018.
CHIK TEK 97: Women Artists Defining Technology
1997
Event: CHIK TEK 97: Women Artists Defining TechnologyInstitution: CADRE Institute, San Jose State UniversityComment:
Defining Lines
2002
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2002
Event: Defining LinesInstitution: Manifesta 4 - Frankfurter KunstvereinComment:
On the Road
2013
“On the Road”, consists of twelve lenticular panels that explore the cinematic narrative potential of the photographic image in non-electronic form. The exhibition’s title “On The Road” makes reference to the defining work of the Beat Generation’s
Dejan Grba
Dejan Grba's research in new media art combines mutually inspired artistic and theoretical work. In art projects, he explores the creative, technical and relational aspects of generative systems by defining new ways to interrelate the material and
ICONOgraphy
2003
ICONography is an independently curated exhibition exploring the computer icon (desktop or other) as a defining element of the entire construction of computational culture, and one that resonates strongly with the place of the computer icon in the
All American: Defining Ourselves in a Time of Change
2009
despain, Cara. All American: Defining Ourselves in a Time of Change Artpulse Magazine (July 2009).
All American: Defining Ourselves in a Time of Change
2009
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2009
"All American: Defining Ourselves in a Time of Change" features 13 contemporary artists, both national and regional artists. All ask that same question.
Behave
1987
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1987
This work examines the ways we communicate through our behavior. Commissioned by Rebo High Definition Studios, New York, it is the first example of computer animation recorded to the HDTV (High Definition Television) format. Animation was
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