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Mary Flanagan
Known for her theories on playculture, activist design, and critical play, Mary Flanagan has achieved international acclaim for her novel interdisciplinary work, her commitment to both theory and practice, and her ongoing pioneering contributions to
kondition pluriel
kondition pluriel is an interdisciplinary digital performance group founded by choreographer Marie-Claude Poulin and media artist Martin Kusch in 2000. Integrating body-based performance and digital arts, the artists generate a language outside of
Homo Ludens Ludens
2008
LABoral Centro de Arte y Creación Industrial presents HOMO LUDENS LUDENS, an international exhibition and conference examining play as a principal element of today’ s world, and highlighting its necessity for our contemporary societies. Following
How to Win at Photography – Image-Making as Play
2021
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2021
Event: How to Win at Photography – Image-Making as PlayInstitution: Fotomuseum WinterthurComment:
How to Win at Photography – Image-Making as Play
2021
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2021
Event: How to Win at Photography – Image-Making as PlayInstitution: Fotomuseum WinterthurComment:
2018 “Should We Play Now?”, Taipei Art District Festival, Taipei, Taiwan
2018
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2018
2018 “Should We Play Now?”, Taipei Art District Festival, Taipei, Taiwan
Decision Disc N°1
2012
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2012
Are you confronted with a difficult choice? Don't you know wether to do something or not? Then pose your question, play the record and you'll easily find the right solution! As soon as a coin is flipped into the air, as soon as the dice is thrown,
Leonel Moura
Leonel Moura is a pioneer in the application of robotics and artificial intelligence in art. In 2001 he created the first robot arm able to generate unique paintings operate by an ‘ant algorithm’. In 2003 a swarm of ‘Painting Robots’ were able to
Euoprean Media Art Festival 2001: Inside/Outside
2001
EMAF 2001 offered an examination of the present, increasingly dominated by information and media technologies that varied between play and reflexion. During the festival both the virtually endless possibilities of new aesthetic styles of composition
schème
2001
video
Two dancers/performers interact with an audio-visual environment. Their movement data control cameras, microphones, and architectural projections of 3D representations of each performance venue. Four scenes, made up of choreography and media, play
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