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ambientROOM
1996
-
1997
... of backgro
und
bits using ambient...
transBOARD
1996
-
1997
The transBOARD is a Tangible Bits platform which explores the use of a digitally-enhanced whiteboard as a model of a wall in the future. The transBOARD supports di
stri
buted access to physical whiteboard activity. Di
stri
buted users can monitor
PSyBench
1997
-
1998
PSyBench is a general platform for creating di
stri
buted Tangible Interfaces for collaborative design. Objects on an augmented tabletop are physically synchronized with identical objects on a remote table, allowing distant users to cooperatively
Check Check Reality
2007
-
2007
"This project focused on airport security regulations, seeing them as a worst-case scenario of playing on people's fears. It looked at how security is installed as a focal point in our daily lives. The online platform was set up in order to
The Forest
1993
video
After finishing the computer animation version of "The Forest", Waliczky began to work on the second, interactive variant of "The Forest", in collaboration with Jeffrey Shaw and Sebastian Egner. Here, the animation becomes part of an interactive
The International Research Platform For Virtual Reality Experiences in Art
2023
RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/eduardo-kac/.
The International Research Platform For Virtual Reality Experiences in Art
2023
RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/eduardo-kac/.
Park View Hotel
2007
-
2007
... Once fo
und
and hit (different...
The International Research Platform For Virtual Reality Experiences in Art
2023
RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/eduardo-kac/.
Digital Sparks
2001
-
2008
video
... and 2008 f
und
ed by the German...
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