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EMOTIONS IN SPACE
2014
Emotion in Space seeks to re-imagine ways in which global real- time datasets can give us a unique perspective on the understanding of world motion through emotional currents emanating from 3200 different cities. Part of the Mechanics of Emotions
Quasar 3 [danger du zero]
2013
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2013
Quasar 3 [danger du zero] is an immersive interactive light and sound installation. Quasar 3 is the latest project iteration of a series of installation projects known as Quasar, which explores the world that exists beyond our senses by converging
OBSERVATORY: MAGNETIC FLUID
2014
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2016
Sound-kinetic diorama exterior: acrylic object in crystalloid like form; interior: relief (3D print), turntable, light, sounddim: 110 x 60 x 60 cm A miniature silver landscape in motion that can be viewed through the observation perforation in the
FLUID TOPOGRAPHY
2014
video 13,16′ The recording of dynamic forms of magnetic fluids that are produced by invisible magnetic fields direct the experience of the material in relation to the immaterial. The ferrofluid structures, which are in reality only a few centimeters
PULSATION
2007
The video work Pulsation presents pulsating light phenomena, the bodily and the technologically generated hybrid as a luminous apparition composed by layering reflected light, video projections of radiological scans of the artist’s brain and related
LEVITATION & LUMINA
2007
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2008
Plexiglass, resin or light reflection, light projection, reflective foil variable dimensions 'Uršula Berlot’s work develops out of the evanescence of perception, predominantly delving into the realm of optics. Reflections and shadows produce
PRIMAL STATES (LUX AETERNA)
2006
Site-specific installation (La Cittadele, Saint-Tropez) plexiglass (150 x 200 cm), resin, light projection, sand 'Working with nature, Uršula Berlot sets out to discover its underlying principles, subtly intangible yet overtly percpetible. Her
SKIN - Performance
2014
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2019
SKIN is an interactive performance, in which the artist interacts with sounds and images using the GSR (Galvanic Skin Response) interface, which measures her skin's moisture in order to create the audiovisual environment. The variations of these
ANTopolis
2020
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2020
video
ANTopolis A large scale interactive media façade for public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl
Coleoptera
2018
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2019
video
Coleoptera Learning computer coding concepts for children (age 4 to 10) Developed for the Centre Pompidou, Paris © 2018-2019, Laurent MIGNONNEAU & Christa SOMMERER Coleoptera is an application that enables the creation of computer animated insects
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