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Designing Embodied Interaction: Aesthetic, Technical and Theoretical Issues
2010
Over more than two decades, Simon Penny has pursued the simultaneous development of Interactive Artworks and the design and construction of technologies for Embodied Interaction, utilising Machine Vision and Robotics technologies. This has involved
The Southern Ocean Studies
2009
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2010
video
In 2009 we began a project with the British Antarctic Survey to explore how the data it derives from its research in the Southern Ocean could be redeployed in public forms. The project builds out from the conceptual themes achieved in our previous
The Art Collider
2010
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2010
Artistic Statement The proliferation of networks and communication systems fosters the free circulation and the diversification of exchanges, which create a redistribution of values, as opposed to those in economics which are merely transactions.
mission impossible 1862
2010
An interactive 4 channel video installation for actors and the audience describes the life of the Missionar Jakob Friedrich Ziegler, who moved in the mid-19th Century from Dagersheim near Stuttgart to Dharwar in Karnataka, India. Chris Ziegler:
Amplitude
2010
AMPLITUDE Commissioned by Design Miami for the Fendi flagship store / Rome 2010 Conceived as further experimental research into the principles of the Radius installation, Amplitue concentrates once more on the direct and physical relationship
softchair
2001
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2001
Dynamic seats, behaving like friends, and communicating together to determine a common shape. The research is a part of the reflexion about behavioural design.
The Quarxs
1991
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1991
First of all, the QUARXS are characters in a series of twelve computer animated films of three minutes each. Each one presents itself as a program of popularized science: the narrator, a scientist (a researcher in "comparative cryptobiology"), takes
Custom Made
2011
The Custom Made project is a reflection on the superpower of nanotechnology, which is capable of manufacturing the universe to order with accuracy up to the very last nanoparticle. On the one hand, nanotechnology is an opportunity for us to
Membrane
2004
video
Archived Blog: http://spongemembrane.blogspot.co.at/Membrane is a responsive installation by the international art research group Sponge that proposes a novel way of communication by gestural interaction. Large sheets of translucent Lexan plastic
NYTE - New York Talk Exchange
2008
Visualizations for the New York Talk Exchange, a project by the Senseable City Lab at MIT for the MoMA. New York Talk Exchange illustrates the global exchange of information in real time by visualizing volumes of AT&T long distance telephone and IP
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