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  • This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been
  • In To Be Is To Get Cut, I consider the sociopolitical structures and behaviors that are otherwise hard to realize from inside the microcosm of society. To do that, I use digital media. That allows me to create a self-sustained ecosystem that exists
  • Great Wall of China -
    The Great Wall of China is conceived for simultaneous realisation across media, including a Website (1995-96), a CD-ROM with portfolio of prints (1997-99) and an interactive installation (1999). The foundation of The Great Wall of China is a
  • ... da ta. Included were instructions to a 3-axis,...
  • ... of somatic performative instructions for humans, and a...
  • ... of somatic performative instructions for humans, and a...
  • Crosstalk -
    'Crosstalk' is a new collaborative interactive performance work by visual artist Simon Biggs, composer Garth Paine, and dance artist Sue Hawksley. Software development by Hadi Mehrpouya. 'Crosstalk' is for two performers whose movement and speech
  • Between the words -
    This installation constitutes a specific modality of remote communication between two persons where facial expression and hand gestures are its essential agencies. Two people face each other through an opening in a wall where an optical system
  • Bodytext
    Bodytext is a performance work that involves speech, movement and the body. A dancer's movement and speech are re-mediated within an augmented environment employing real-time motion tracking, voice recognition, interpretative language systems,
  • Between The Lines an interactive installation by ©2014 Laurent Mignonneau & Christa Sommerer “Between the Lines (Protograph)” is an interactive art installation developed by media artists Laurent Mignonneau & Christa Sommerer in 2014 for the