Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
136
137
138
139
(current)
140
(more)
1061
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Very Nervous System
1986
-
1990
Very Nervous System is the third generation of interactive sound installations which Rokeby has created. In these systems, video cameras, image processors, computers, synthesizers and a sound system are used to create a space in which the movements
Suit of Armour
This interactive video installation is a collaboration between myself and Camille Turner. This mediawork is an exploration of the sex, beauty and racial myths which are encountered by a young black Canadian woman and the various conflicting message
Wringer/Washer TV
WRINGER/WASHER TV is a pink, white and chrome wringer washer which has a colour monitor fitted in the bottom of the wash tub facing up. This installation deals with the issue of abortion in Canada, interspersing opinions and arguments with video
Echoing Narcissus
1987
-
1987
Echoing Narcissus is an interactive sound-sculpture in the form of a well, covered in copper sheet and printed circuit boards. It is a re-telling of Ovid's myth of Narcissus and Echo. All sounds made in the proximity of the sculpture are
Measure
1992
-
1992
Measure is a variation of the Very Nervous System, using an extremely simple and regular sound source, a ticking clock. (source: http://homepage.mac.com/davidrokeby/measure.html)
Swarm
2005
Interactive installation showing the motion of a swarm of agents over a 2D or 3D lattice. The project is focussed on the connections dynamically created by the agents with their neighbours in a game of attraction, separation, alignment, obstacle
L'altro - The Alien and the Mirror
2005
Interactive installation with a digital mirror (videocamera + retro-projected screen mirror-shaped) reflecting the face of the visitor standing in front of the mirror. The image is focussed when the visitor stand up to observe the mirror and
sexBot - dirty talk for the terminally shy
1999
-
1999
sexBot is an exploration into the nature of technologically mediated encounters. It seems the more alienating a communication technology; the more its users are able to project their own erotic fantasies onto their experience. Using voice
Watch
1995
-
1995
Construction of an artificial perception systems, electronic systems that are able to see. Usually, the actual images are seen only by the system, which replies to what it sees with interpretive sounds or music. (source:
n-Cha(n)t
2001
-
2001
The surface inspiration for "n-Cha(n)t" was a strong and somewhat inexplicable desire to hear a community of computers speaking together: chattering amongst themselves, musing, intoning chants... "n-cha(n)t" is a community of "Givers of Names"
1
…
(more)
136
137
138
139
(current)
140
(more)
1061