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  • LAB 1: ART+COM -
    ... How did it all start? In the mid-1980s, few people thought... followed by one of the world's first artistic VR...
  • ... that do not develop in space, but in a successive manner... During the initial years of the development of my work, especially in... realm, of the digital world, as well as of forward...
  • ... and more towards cyberspace and thanks to the... environment linked to the effects of technologies on... our perception of the world. In the last twenty years,...
  • Lightpools
    ... in three-dimensional space. The two horizontal... one of four fanalets as they enter the arena, each...
  • sentient (being) -
    ...We live in the age of the quantified self. Physiological data is... into the physical world seems to be within reach....
  • ... expression, creating spaces where audiences can... in Digital Arts from the University of Applied Arts... the way we perceive the world around us.
  • ... a faithful simulation of the Sun, 100 million times... the piece features the world's largest spherical...
  • ... place, collaboration, space, mixed reality (April... Mixed Realities in the Living Tattoos Social...
  • An Explicit Volume -
    ... is sited in a darkened space where four red vinyl chairs... electronic page turner. The project is sited in a...
  • ... interconnectedness of space and sound and acoustic journey. The scenery and soundscapes of...