Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
135
136
137
138
(current)
139
(more)
1065
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Com
puter Pieces 1979
1979
-
1979
... colour, silent A set of abstract black and white realtime
com
puter animations (source: http://www.littlepig.org.uk/)
Re
com
binant Icon
2003
-
2003
... essential element in most graphical user interfaces found in
com
puter operating systems today. Re
com
binant Icon refers to...
Tristero
2002
-
2002
...This webwork was
com
missioned by the Film and Video Umbrella as part of the Tristero project; a website where people can upload their junk mail...
Strata
1999
-
2000
... acrylic model woven with embedded lights, sensors, and
com
putation. This tangible interface will allow the building's...
GeoSCAPE
1999
-
2000
... facilitating a 3-D visualization of an excavation rendered in
com
puter graphics. This project is carried out by extending a recently...
Triangles and Narratives
1999
-
2000
This project explores ways in which people can create/navigate through non-linear narrative spaces using Triangles. Triangles is a digital/physical construction kit of indentical, flat, plastic triangular pieces. The pieces connect together both
Echelon
2001
-
2001
... that text to a random e-mail address (this last e-mailing
com
ponent of the work is currently disabled, but will be enabled by...
Bricks
1995
-
1995
Bricks is a Graspable User Interface which allows direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or attached to virtual
ClearBoard
1990
-
1995
ClearBoard is designed to integrate interpersonal space and shared workspace seamlessly. A design goal of ClearBoard is to allow a pair of users to shift easily between interpersonal space and shared workspace using familiar everyday cues such as
musicBottles
1998
-
1999
... allows users to structure the experience of the musical
com
position by physically manipulating the different sound tracks. ...
1
…
(more)
135
136
137
138
(current)
139
(more)
1065