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  • Skulls
    Robert Lazzarini composed a sculptural installation of four skulls hung about eye-level and protruding about a foot from the walls of a small, well-lit, clean and bright room. To create this deceptively low-tech installation, Lazzarini
  • Kronman, Linda and Andreas Zingerle. Re: Dakar Arts Festival-Exploring Transmedia Storytelling Methods to Document an Internet Scam. Interactive Storytelling. Springer International Publishing (2013): 253-256.
  • Kronman, Linda and Andreas Zingerle. Re: Dakar Arts Festival-Exploring Transmedia Storytelling Methods to Document an Internet Scam. Interactive Storytelling. Springer International Publishing (2013): 253-256.
  • Andreas Zingerle is a media artist, designer, lecturer and researcher from Austria. He received his PhD from the University of Art and Design Linz (Austria) researching topics such as Internet crime, fraud and scam, vigilante counter-movements and
  • Urban Quick Response -
    Commissioned by the National Centre for Contemporary Art (Russia), in partnership with The PRO ARTE Foundation (Russia), Urban Quick Response is a project by Olga Kisseleva, created in urban space, in collaboration with local researchers. The work,
  • Kronman, Linda and Andreas Zingerle. ‘EVIL WEB BUSINESSES, ROMANCE SCAMS AND PHONE FRAUD. 3 ARTISTIC CASE STUDIES DECONSTRUCTING SCAMMERS ONLINE IDENTITIES (2017).
  • Underscan - video
    Under Scan is an interactive video art installation for public space. In the work, passers-by are detected by a computerized tracking system, which activates video-portraits projected within their shadow. Over one thousand video-portraits of
  • Drawing by Numbers -
    Drawing by Numbers demonstrates the conversion process from an analogue life drawing to a digital drawing described in code. At a workshop at the Media Space in the Science Museum, London, participants could scan a recently completed life drawing
  • Interactive computer installation "With the interactive video/computer environment, Body Scanned Architecture, presented at the Venice Biennale, Ruth Schnell explores a classic interface concept between real architecture (from the Hoffmann pavilion)
  • Plot [English title, Project outline #11 to #15] Series 'Body Scanned Architecture' The work series 'Projektskizzen' was developed in 2001, based on the interactive computer environment 'Body Scanned Architecture', which was realized in the Austrian