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An affective model of user experience for interactive art
2008
Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. An affective model of user experience for interactive art International Conference on Advances in Computer Entertainment Technologies (2008).
An Aesthesia of Networks. Conjunctive Experience in Art and Technology
2013
Munster, Anna. An Aesthesia of Networks. Conjunctive Experience in Art and Technology. Cambridge, Mass.: MIT Press, 2013.
Amy Youngs
Amy M. Youngs creates biological art, interactive sculptures, and digital media works that explore interdependencies between technology, plants and animals. Her practice-based research involves entanglements with the non-human, constructing...
Amplitude
2010
AMPLITUDE
Commissioned by Design Miami for the Fendi
flagship store / Rome 2010
Conceived as further experimental research into the principles of
the Radius installation, Amplitue concentrates once more on the
direct and physical relationship...
Amphora / Nude Study
2002
Amphora / Nude StudyArtist: Tamas WaliczkyComment:
Amodal Suspension, Relational Architecture 8
2003
-
2003
"Amodal Suspension" is a large-scale interactive installation developed for the opening of the Yamaguchi Center for Arts and Media (YCAM) in Japan. From the 1st to the 24th of November 2003 people could use the project website http://www.amodal.net
...
Amina Handke
Artist: Amina HandkeComment:
Amimamix Biennale 2016: Post Pixel
2016
Event: Amimamix Biennale 2016: Post PixelInstitution: Animation Day In CannesComment:
America`s Finest
1993
-
1995
In 1830, both the camera and the colt revolver were invented. more than a half century later, in 1888 Etienne Jules Maray perfected a gun that substituted film for bullets. There has long been a historical relationship between the camera and the gun,...
American Museum of the Moving Image
1981
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