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  • Chronoscape -
    The totem consists of a clock mechanism, a monitor, and hidden video camera. It is a symbolic representation or embodiment of the concept of time and serves as a reminder of its flow, the impermanence of life or the cyclical nature of existence.
  • MARS—the Media Arts Research Studies at GMD (1995–2001) and at Fraunhofer (2001–2012) The MARS - Exploratory Media Lab, initiated and directed by Monika Fleischmann and Wolfgang Strauss since 1997, designed and developed research prototypes,
  • Be prepared tiger -
    Re-engeneering and Re-enactment of a stealthboat as shown in a Tamil Tiger propaganda video footage. The Tamil Tiger video footage was found on internet sites of private analysts of clandestine weapon systems. The boat is patrolling river banks.
  • EVE is a research and development project initiated at the ZKM Karlsruhe in cooperation with the Forschungszentrum Karlsruhe. It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment
  • Nuzzle Afar -
    "Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
  • SeeBanff! - video
    SEE BANFF! is an interactive stereoscopic installation. It bears a strong - and intentional - resemblance to an Edison kinetoscope, which made its public debut one hundred years ago in April 1894. It achieved instant popularity, but was short-lived.
  • The Tele-Actor -
    We are studying network-based systems that allow groups of users to "explore" live remote environments such as a rainforest, biotechnology lab, political rally, or rock concert. The "Tele-Actor" is a skilled human with cameras and microphones
  • Infiltrate -
    In the center of the room, on a riser approximately 5 feet tall, a square fish tank, bare, approx 2x3x4 feet, spotlit from above. Inside swim 6 fat koi fish, one gold, the others white On one wall the video projector displays a computer animated
  • Dis-M-Body -
    Dis-M-Body is a multisensory, interactive installation exploring the disembodied nature of information and messages as they dislocate and fracture one's sense of self, while simultaneously expanding one's sense of connection. Our sense of
  • E-Sparks -
    The goal of this project is an audio-visual interactive installation to explore the creative content and suggestions that the artificial life (alife) environments have in their potentialities. The suggestion the Plancton Art Studio wants to