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  • ... through audience participation. From a distance, the artwork resembles a 2D print, but after getting closer, one discovers...
  • ... gave life to Eve Clone is similar to how humans have created artificial intelligence or artificial life technologies. Numerous Eve...
  • ... music videos, large-scale performance works, interactive art installations, video games, artificial life systems and virtual...
  • ... in his book of the same name. (http://www.medienkunstnetz.de/artist/bec/biography/) Bec’s artistic work revolved around the interlocking of art and science. He became known through his efforts related to extending biological...
  • ... extends across various media and genres, such as light and kinetic installations, video, drawings and virtual (mixed reality) art.... Uršula Berlot, (b. Ljubljana, 1973) studied philosophy at the Faculty of Arts for two years, then painting at the Academy of Fine Arts,...
  • ... 3 major interactive works Alembic, Biotica and the Neural Net Starfish. Richard also ran workshops on interactive environments,... Richard Brown has a BSc in Computers & Cybernetics and an MA in Fine Art and creates interactive artworks using multi-media technology, computer...
  • ...She ist an artist and digital systems and media researcher. Aiming to get close to a symbiotic relationship beween human and artificial systems,...
  • ... systems, flexible lightweight structures integrating kinetic functions, microprocessing, sensor and actuator systems, with... of Waterloo. A practitioner of architecture and digital media art, he was educated in visual art at Queen’s University, in...
  • ... Art & Artificial Life International Competition, soundtoys.net, mobilegaze.com and Dots & Line, BBC online exhibition. are both Research Lecturers in Computer Animation & Computer Art at the National Centre of Computer Animation, Bournemouth...
  • ... at the University of Liverpool, Ed undertook the MA in Digital Arts at the Middlesex University Centre for Electronic Arts. His MA...