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  • An Engine of Many Senses is a generative computational work exploring the history and potential future of the computer. It includes a series of media elements that combine and recombine over time -- 3d images, 2d stills, generative audio, generative
  • Duke Performances, Durham, 2018 - world premiere A bold new opera developed at Duke University that uses the high-drama framework of opera and advanced technology to explore ideas of apocalypse, renewal, and survival in the modern age. During each
  • "A central concept of my artworks is 'freedom of speech.' My understanding of freedom and democracy is not only "rights"and "privileges" ­ the traditional definition in the USA ­ but also of responsibilities. Interactive Media give audiences the
  • Weibel, Peter. Die Medienkunst und der veränderte Werkbegriff In Zur Definition eines neuen Kunstbegriffs, edited by Galerie Krinzinger, 21ff. : 1979.
  • Benayoun, M.. Tentative de définition de l'Art Numérique http://www.academia.edu/35833560/Tentative_de_d%C3%A9finition_de_lArt_Num%C3%A9rique.
  • die.txt -
    die.txt is a bio-engineered text editor. As the user types, individual words spawn outgrowths of alternative meanings and definitions. These metonyms are sucked from Wordnet, a lexical reference system developed by Princeton University.  
  • In Giulia Bowinkel & Friedemann Banz series of ”body paintings”, the body becomes the shaping pulse. Recordings of body movements in space are coupled with fluid simulations. The generated forms follow the movement of people, translating physical
  • Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1987 Ectoplasmic Kitchen v1 from 1987 was Acevedo’s first
  • To mark its 20th anniversary, the congress part of EMAF called "D-Fluxx" presented not only a kind of inventory entitled "Media Art History", but also a definition of the current position of Media Art. The film programme focused on the Cuban
  • Eine Skulptur schwebt in einer digitalen Umgebung im Raum und verändert dabei ständig ihre Größe oder Oberflächenbeschaffenheit. Solch ein Bildwerk kann in der realen Welt mit ihren physikalischen Gegebenheiten nicht existieren. Diese Möglichkeiten