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Modeling Emergence of Complexity: the Application of Complex System and Origin of Life Theory to Interactive Art on the Internet
2000
... et. al. Packard, 547-554. Cambridge, Massachuchetts: MIT
Pre
ss, 2000.
VERBARIUM and Life Spacies: Creating a Visual Language by Transcoding Text into Form on the Internet
1999
... Computer Society Washington, 90. Washington, DC, USA: IEEE
Pre
ss, 1999.
Nature Morte: Landscape and Narrative in Virtual Environments
1996
... Moser and Douglas MacLeod, 195-232. Cambridge, London: MIT
Pre
ss and Banff Centre for the Arts, 1996.
Hyperbodies, Hyperknowledge: Women in Games, Women in Cyberpunk, and Strategies of Resistance
2002
... Mary Flanagan and Austin Booth, 444-447. Boston, MA: The MIT
Pre
ss, 2002.
Agnes Hegedüs, Bernd Lintermann, Jeffrey Shaw: Reconfiguring the CAVE
2004
... Karlsruhe, Cambridge: Center for Art and Media and MIT
Pre
ss, 2004.
Critical Issues in Electronic Media
1995
...Penny, Simon, ed. Critical Issues in Electronic Media. Albany, NY: Suny
Pre
ss, 1995.
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
... Simon Penny, 47-74. Albany, NY: State University of New York
Pre
ss, 1995.
Digitalian Treasures, or Glimpses of Art on the CD-ROM Frontier
1996
... edited by Lynn Hershman Leeson, 306-317. Seattle: Bay
Pre
ss, 1996.
Virtual Reality as the End of the Enlightenment Project
1994
... Timothy Druckrey and NY Dia Center for the ArtsSeattle: Bay
Pre
ss, 1994.
Multi Mega Book in the Cave
1998
... and Cultural Heritage, edited by Fridericiana/University
Pre
ss, 29-30. Electa, Napoli, Italy: Editor Fridericiana/ University...
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