Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
129
130
131
132
(current)
133
(more)
399
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
SonoMorphis
1998
-
1998
video
An organic object is projected in front of the visitors. By means of a control mechanism the user can rotate the object in all directions and observe it from various perspectives. Control sliders allow the viewer to vary diverse parameters of the
MIC Exploration Space
1996
-
1997
video
"MIC Exploration Space" shall be used for the communication between participants through images and extended integration of real-time interaction in virtual space. The place functions as a new form of integration space, where real-time
Dialogue with the knowbotic south (DWTKS)
1993
-
1995
Dialogue With The Knowbotic South- strategies on a changing view of nature A dynamic map of a data-land-scape providing a form of interaction with multilocal and multipresent information-fields. Following the example of the manneristic
Predicatable Lab
1999
-
1999
" Predictable Lab " has been developed as a response to the work "The Solution Between Two Possibilities - Predictor " by Sophia Kosmaoglou. The "Predictable Lab" performance refers to the anulment of indeterminism. It addresses the possibility of
Without Firm Ground – Vilém Flusser and the Arts
2015
-
2015
“Ins Universum der technischen Bilder” or “Lob der Oberflächlichkeit“ – with such programmatic titles Vilém Flusser (1920–1991) advanced to become one of the most influential thinkers to deal with communication and media in the 20th century. Flusser
Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art
2000
Grau, Oliver and j. Joerges. Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art In Sieben Hügel: Dschungel. Sammeln, Ordnen, Bewahren: Von der Vielfalt des Lebens zur Kultur der Natur, edited by B.-M. Baumunk,
Molecular Clinic 1.0
1995
-
1996
Molecular Clinic 1.0 is an art project realized through a collaboration between Seiko Mikami and ARTLAB. The "installation" is unique in that it only resides in the World Wide Web and has no material presence at all. To participate in this
Universal Zoologies
1996
-
2001
Universal Zoologies is an interconnected series of autonomous, self-generating, poetic spaces that are navigated by people experiencing the work. The project aims to represent emotive, abstract, artificial life digi-scapes, each based around a
In Medias Res
2019
-
2019
Morehshin Allahyari & Daniel Rourke, Banz & Bowinkel, Malte Bartsch, Mariechen Danz, Angela Fette, Hans Haacke, Konsortium (Lars Breuer, Sebastian Freytag, Guido Münch), Reiner Maria Matysik, Theresa Schubert, Anja Schwörer kuratiert von Ursula
Behave
1987
-
1987
This work examines the ways we communicate through our behavior. Commissioned by Rebo High Definition Studios, New York, it is the first example of computer animation recorded to the HDTV (High Definition Television) format. Animation was
1
…
(more)
129
130
131
132
(current)
133
(more)
399