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  • This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been removed...
  • Sleep is by no means the tranquil affair we think it is, constant movement between the sheets and a perpetual regulation of body temperature and breathing rate: it’s a wonder we can get any rest from it. http://stwst48x4.stwst.at/social_sleep_videos
  • Kusahara, Machinko. They Are Born to Play: Japanese Visual Entertainment from Nintento to Mobile Phones Art Inquiry (2004).
  • They Shall Have Stars -
    Event: They Shall Have StarsInstitution: NN Contemporary Art NorthamptonComment:
  • A cautionary tale in Machinima style, Nicole Stenger's last movie, is a light & dark fantasy about the theme of Cyberwar. (Based on a true story). 5 minutes.
  • Things Spoken -
    Most people collect objects during their lives. These can be gifts, souvenirs, momentos, personal artifacts, found things, etc. Their significance for their 'collectors' are usually contextual and personal.
    This CD-ROM presents a...
  • Event: Thingworld Media triennaleInstitution: National Art Museum Of ChinaComment:
  • A Commodore Amiga hyper-media computer programme, based on the theme of a media reported event from the 1990 Remembrance Ceremony in Whitehall, London. A young man ran out from the crowd and set fire to himself and shouted the words "think about the...
  • Thinkapalooza -
    Event: ThinkapaloozaInstitution: MIT Museum/Main GalleryComment:
  • Huhtamo, Erkki. Thinkering with Media: On the Art of Paul DeMarinis In Paul DeMarinis: Buried in Noise, edited by Ingrid Beirer and Sabine Himmelsbach and Carsten Seiffairth, 33-46. Heidelberg/Berlin: Kehrer, 2010.