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The Paris-New Delhi Tunnel
1998
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1998
En septembre 1995 Les visiteurs du musée d’Art Contemporain de Montréal et ceux du Centre Georges Pompidou à Paris creusaient chacun de leur côté un tunnel virtuel à la rencontre les uns des autres. Deux ans plus tard ce premier maillon d’un tunnel
Pièces à conviction
1990
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1990
1985, La dernière biennale de Paris. Personne ne le savait à l’époque. En pleine montée du post-modernisme je m’interroge sur le sens de la pratique artistique au milieu des années 80. 8 artistes contemporains seront «mis en situation», sommés de
Elektroplankton
2005
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2005
Electroplankton is an interactive music video game developed by the Japanese interactive media artist Toshio Iwai and published by Nintendo for the Nintendo DS portable gaming system. This unique software allows one to interact with animated
Assembling Art, Design, Technology and Media Culture: The Challenge of Japanese Device Art
2011
Kusahara, Machinko. Assembling Art, Design, Technology and Media Culture: The Challenge of Japanese Device Art In Coded Cultures. New Creative Practices out of Diversity, edited by Georg Russegger and Matthias Tarasiewicz and Michal
[in time time]
2008
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2008
[in time time] is an installation involving large digital prints and two new media works: a split-screen video titled [8-bits], and a context aware, interactive installation titled [ping-pong-flow]. The pieces are bound together by their related
Entre Sensíveis Pixels: espaço-tempo-agora
2013
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2013
A exposição Entre Sensíveis Pixels: espaço –tempo – agora leva ao Estúdio Galeria Mamute, uma discussão a respeito da arte em diálogo com as tecnologias digitais e com os questionamentos deste tempo. Uma mostra que pensa a condição na qual o
MicroCosm
2021
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2023
A journey into the cosmos, into open endless space, has always attracted scientists and dreamers. Gigantic stars, the milky way, galaxies thousands of light years away surround the earth, and we humans can be imagined as small elementary particles
America`s Finest
1993
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1995
... and fades again. Pulling the trigger
turn
s the viewer into both an agressor and...
Digital Paint Study, 1985
1985
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1985
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1985 This is one of the earliest digital images by Victor
Five Into One
1991
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1991
video
Five into one est l'une des premières oeuvres en « réalité virtuelle ». Le principe en est de construire une image tridimensionnelle globale, virtuelle, c'est-à-dire exclusivement calculée et mise en mémoire dans un ordinateur.
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