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Reality Sucks
2000
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2000
A site-specific telescope that manipulates reality.
Intervention with four pneumatic cylinders
2001
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2001
Destruction of the remnants of an exhibition with sound pneumatics using speakers.
Inflatable
1999
Knocking out the wall of a concert hall with air-cushions.
Voyage
1987
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1987
It takes at least ten years for an idea to go from first appearance in the laboratoy through translation into the consumer world. Voyage is an image signifying the acceleration of this ten year gestation. It is the symbolic description of the
digital "Minuets and Polonaise"
1985
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1985
digital "Minuets and Polonaise" is a digital transcription of 6 of the 18 pieces from the Anna Magdalena Notebook (Klavier-Büchlein für Anna Magdalena Bach) by Johann Sebastian Bach.
Bob Lee
1998
Intrusively invading the public domain with audio-visuals of the stalker Bob Lee. (source: http://marnixdenijs.nl)
Uncle Roy All Around You
2003
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2003
Uncle Roy All Around You is a game played online in a virtual city and on the streets of an actual city. Online Players and Street Players collaborate to find Uncle Roy's office before being invited to make a year long commitment to a total
Plasm: A Country Walk
1994
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1994
A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's
Biotica
1999
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1999
An immersive journey into a world of artificial-life creatures. Viewers use their arms to fly and navigate in a virtual 3D world of evolving, swimming and pulsing a-life creatures. (source: www.mimetics.com)
Cross-Connected
2002
Two separated air beds that are connected with large hoses that enable the users to feel each others movements from a distance.
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