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  • Dans les projets de conception d’exposition, je m’efforce de considérer la scénographie comme une composante significative du message véhiculé par le projet muséographique. Nous sommes en effet passés d’une époque où le muséographe avait
  • Sommerer, Christa and Laurent Mignonneau. Phototropy II In The Interaction ’97, edited by Itsuo Sakane, 48-51. Gifu: IAMAS Academy and Softopia, 1997.
  • Sakane, Itsuo. Introduction to Interactive Art In Wonderland of Science-Art (Comittee for Kanawaga International Art and Science Exhibition), , 3. Kanagawa, Japan: 1989.
  • Sakane, Itsuo. Durch Interaktive Kunst zur Selbsterkenntnis In Künstliche Spiele, edited by Florian Rötzer and Stefan Iglhaut and Georg Hartwagner, 93. München: Boer Verlag, 1993.
  • Mostra Passageiros -
    A mostra Passageiros levou a videoarte para dentro do MASM (Museu de Arte de Santa Maria - RS). A mostra foi uma realização da Galeria Mamute, com o apoio do PPGART/UFSM, Labart e do PPGAV/UFRGS. Esta foi a primeira, de uma série de mostras de
  • Sommerer, Christa and Laurent Mignonneau. HAZE Express In The Interaction’99, edited by Itsuo SakaneGifu, Japan: IAMAS Academy and Softopia, Japan, 1999.
  • Fleischmann, Monika and Wolfgang Strauss and Christian Bohn. Liquid Views In Interaction ´97, edited by I. SakaneGifu: Ogaki, 1997.
  • Kera Denisa. On Prototypes: Should We Eat Mao’s Pear, Sail Saint-Exupéry’s Boat, Drink with Heidegger’s Pitcher, or Use Nietzsche’s Hammer to Respond to the Crisis? In Pedagogies of Disaster, edited by Adam Staley Groves Vincent W.J. van Gerven
  • Temos uma Questão! -
    In preparation for hosting the 2016 Olympic Games, Brazilian officials promised to clean up Guanabara Bay, where sailing, rowing and windsurfing competitions will be held. The water is heavily polluted, with nearly 70% of Rio de Janeiro’s untreated
  • Digital video 4 mins 20 secs colour, stereo sound by Jon Rose Inspired by the book of the same title by Gustave Flaubert. Here Anthony is every one of us, the temptation our capacity to change the world and reshape it, through technology, in