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Tibetan Sacred Dance
2002
Pearlman,Ellen. Tibetan Sacred Dance. Rochester: Inner Traditions, 2002.
Sacred Code
2003
Event: Sacred CodeInstitution: Bitforms GalleryComment:
Sacred Spaces of the Incorrigible Anarchy of Time
2015
Event: Sacred Spaces of the Incorrigible Anarchy of TimeInstitution: Barbara Seiler GalleryComment:
Energy_Passages
2004
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2004
video
ENERGY PASSAGES 2004 Energy Passages transforms the ordinary into something extraordinary. The daily newspaper becomes a poetic audio-visual field of keywords flowing through urban space. The installation is designed to make visitors think about how
Sottovoce
2002
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2002
The title 'sottovoce' is a musical term derived from the Italian "in a barely audible voice, a whisper" and alludes to the whispered and haunting nature of the Sottovoce's voice-over. This menacing evocation of events leading up to a
Gallery of Heroic Women
2018
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2019
This series of fictitious portraits deals with fighting and hunting movie heroines and refers to the baroque concept of the ‚Gallery of Heroic Women‘ (book by Pierre Le Moine with illustrations, painting series by Guy François, and others, 16th-17th
Image Fulgurator
2007
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2008
The Image Fulgurator is a device for physically manipulating photographs. It intervenes when a photo is being taken, without the photographer being able to detect anything. The manipulation is only visible on the photo afterwards. In principle,
Spider Haus
2006
Spider Haus is a transpecies communication artwork constructed of stereo lithography plastic and a common house spider (Theridiidae) in the winter and an orbital web spider in the summer. It is designed to amplify and connect the viewer with the
I like Frank
2004
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2004
In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
In the Realm of the Circuit: Computers, Art and Culture
2003
Lipkin, Jonathan and Charles H. Traub. In the Realm of the Circuit: Computers, Art and Culture. Upper Saddle River, New Jersey: Person Prentice Hall, 2003.
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