Archive Search

  • SCHWELLE I -
    ...Part I is a thirty-six minute audio/visual performance exploring the experience undergone at the threshold of the dissolution of the body and consciousness. Shot in High Definition video, the work is front projected onto a single screen and consists of three overlapped...
  • Virtual Orchestra -
    ... where animated virtual players hold different musical instruments, the visitor, wearing data gloves, conducts a musical performance, leading the tempo with one hand and, with the other, directing aspects of the performance (a string crescendo, for...
  • ... and progressive new media art movements of the late 20th century and has been a leader at the crossroads of technology, performance and contemporary object making. Often torn between the unreal virtual/digital/media world of spectacle and that of the...
  • Pneutube -
    ... tube the public could enter and which, depending on the context of presentation, functioned as an expanded cinema and performance environment, playful interactive space and architectual corridor.
  • SCHWELLE II -
    ...Part II is a live dance theater performance with master improviser and former William Forsythe/Ballett Frankfurt dancer Michael Schumacher. During the fifty minute work, the spectators experience a person undergoing the traumatic transformation of the body in the...
  • ...A telematic performance with dance, motion tracking, sonic references and video disturbances examining the effects of nuclear radiation.
  • Oracle
    ...a voice recognition and interpretive grammar interactive performance artwork Source: Simon Biggs
  • Utter
    ...a voice recognition and generative grammar interactive installation and performance artwork Source: Simon Biggs
  • Peopoly -
    ...The third "situation" took place in Eindhoven, the Netherlands, 15-18 April 2013 with the them of global mobility and migration. The performance, called Peopoly, used the structure of a board game to explore the experiences of different visitors to the city and what...
  • ...A telematic performance where the movements of a sensor glove control video, which is reacting to sound from a remote location. The sound is reacting back to the video.