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  • SWAMP (Studies of Work Atmosphere and Mass Production) focuses on critical themes addressing the effects of global corporate operations, mass media and communication, military-industrial complexes, and general meditations on the liminal area between
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing edited by F. Magalhães and Diana Domingues, 43. Porto Alegre, Brazil: 1999.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Media Time: WOOD and BYTE: Festival delle nuove tecnologie mulitmediali, edited by M. G. Mattei, 56-61. Bolzano, IT: Centro Audiovisivi, Bolzano, 1999.
  • ... of Art and Art Theory 14 (1999): 157-171.
  • Ebner, Jorn. Handbook for a Mobile Settlement. Cumbria, UK: Grizedale Publications, 1999.
  • Mateas, Michael and Phoebe Sengers. Narrative Intelligence In AAAI Fall Symposium on Narrative Intelligence, North Falmouth: 1999.
  • Kac, Eduardo. Negotiating Meaning: The Dialogic Imagination in Electronic Art In Proceedings of Computers in Art and Design Education Conference, edited by UK University of TeessideTeeside, UK: 1999.
  • Fischnaller, Franz. Robots Avatars Dealing wih Virtual Illusions In Cyberarts `99: International Compendium Prix Ars Electronica, edited by Christine Schöpf and Hannes Leopoldseder, 49-50. Vienna, New York: Springer, 1999.
  • 1999 Fondation Cartier pour l'art contemporain Website: http://www.fondation.cartier.fr/verbarium.html (Verbarium is unfortunately offline at the moment due to a service provider change) - Paris, France
  • McRobert, Laurie. Immersive Computer Art and the Making of Consciousness In Reframing Consciousness, edited by Roy Ascott, 32-37. Bristol, Wilmington: Intellect Books, 1999.