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Software Culture
2010
Manovich, Lev. Software Culture. Milan: Edizioni Olivares, 2010.
911 Bad, Mad, Glad, Sad
2012
Benayoun, M.. 911 Bad, Mad, Glad, Sad Art et Culture(s) Numeriques (2012).
Linking between real and virtual spaces. Deliverable D 6.2 eRENA Electronic Arenas fpr Culture, Performance, Art & Entertainment. Esprit Projekt 25379-
1999
Strauss, Wolfgang and Monika Fleischmann. Linking between real and virtual spaces. Deliverable D 6.2 eRENA Electronic Arenas fpr Culture, Performance, Art & Entertainment. Esprit Projekt 25379- [].
Variant Analyses, Interrogations of New Media Art and Culture
2015
Lichty, Patrick. Variant Analyses, Interrogations of New Media Art and Culture. Theory on Demand, 1 th ed.Amsterdam: Institute of Networked Cultures, 2015.
Will the Real Body Please Stand Up? Boundary Stories about Virtual Cultures
1992
Stone, Allucquére Rosanne. Will the Real Body Please Stand Up? Boundary Stories about Virtual Cultures In Cyberspace: First Steps, edited by Michael BenediktCambridge: The MIT Press, 1992.
BIOPLAY: Bacteria Cultures
2009
Willet, Jennifer. BIOPLAY: Bacteria Cultures [].
BIOPLAY: Bacteria Cultures
2009
Willet, Jennifer. BIOPLAY: Bacteria Cultures [16.07.2014].
Illegal Art and Other Stories
2013
Lodi, Simona. Illegal Art and Other Stories In Unlike Us Reader: Social Media Monopolies and their Alternatives, edited by Geert Lovink and Miriam Rash, 250-251. Amsterdam: Institute of Network Cultures, 2013.
Video Vortex Reader II: moving images beyond youTube
2011
Miles, Rachel Somers and Geert Lovink, ed. Video Vortex Reader II: moving images beyond youTube. Amsterdam: Institute of network cultures, 2011.
Grassroots R&D, prototype cultures and DIY innovation: global flows of data, kits and protocols
2011
Kera Denisa. Grassroots R&D, prototype cultures and DIY innovation: global flows of data, kits and protocols Pervasive Adaptation (2011): 1.
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