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  • Conversation -
    ... physical and virtual spaces dislocate audiences...
  • ... Balance borrows from the myth of the magic... move through virtual spaces with the Virtual...
  • ... seconds, minutes, hours and days, weeks and...
  • ... "24 hours in Cyberspace", 1996 amongst others.... personalities in "24 hours in Cyberspace", 1996...
  • ... themselves in large spaces and quickly access...
  • Conclusive Evidence -
    ... Evidence, Dukan & Hourdequin gallery,...
  • Metroscopes -
    ... live information from across the globe the... function for 24 hours a day, representing the...
  • In Conversation -
    ... Berlin and projected from their building at... was active for 24 hours a day. (source:...
  • Traces -
    ... goals and its nature from any other CAVE or VR... CAVEs (immersive VR spaces). But it is very...
  • Bodies INCorporated -
    ... on many levels, from the team of artists... and ephemeral spaces effect our...