Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
1272
1273
1274
1275
(current)
1276
(more)
1477
Sort by Alphabeth (up)
sort by date (down)
sort by category (up)
Electronic Arts Practice: Experiences in Australia and the USA
1994
Penny, Simon. Electronic Arts Practice: Experiences in Australia and the USA Continuum 8, no. 1 (1994).
Mobile Robots: Inspiration to Implementation (Review)
1994
Penny, Simon. Mobile Robots: Inspiration to Implementation (Review) Leonardo 27, no. 4 (1994): 361-362.
Virtual Reality as the End of the Enlightment Project
1994
Penny, Simon. Virtual Reality as the End of the Enlightment Project In Virtual Reality Casebook, edited by Carl Eugene Loeffler and Tim AndersonHoboken, New Jersey: Van Nostrand Reinhold Company, 1994.
Virtual Reality as the End of the Enlightenment Project
1994
Penny, Simon. Virtual Reality as the End of the Enlightenment Project In Culture on the Brink: Ideologies of Technology, edited by Gretchen Bender and Timothy Druckrey and NY Dia Center for the ArtsSeattle: Bay Press, 1994.
Body Centered Interaction in Immersive Virtual Environments
1994
Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive Virtual Environments In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
Depth of Presence in Virtual Environments
1994
Slater, Mel and Martin Usoh and A. Steed. Depth of Presence in Virtual Environments Presence: Teleoperators and Virtual Environments 3, no. 2 (1994): 130-144.
The Art of Interaction
1994
Crampton-Smith, Gillian. The Art of Interaction In Interacting with Virtual Environments, edited by Lindsay MacDonald and John VinceNew York: Wiley and Sons, 1994.
Un jardin extraordinaire
1994
Segura, Jean. Un jardin extraordinaire Science et Vie Micro , no. 115 (April 1994).
Evolving 3D Morphology and Behavior by Competition
1994
Sims, Karl. Evolving 3D Morphology and Behavior by Competition In Artificial Life IV Proceedings, edited by Brooks and Maes, 28-39. Cambridge, MA: The MIT Press, 1994.
Evolving Virtual Creatures
1994
Sims, Karl. Evolving Virtual Creatures In SIGGRAPH`94 Proceedings, , 15-22. : 1994.
1
…
(more)
1272
1273
1274
1275
(current)
1276
(more)
1477