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  • IDfone -
    Interactive digital video installation, variable size IDphone evokes an ambivalent conjunction between the Freudian notion of the Id, contemporary I.D. systems (biometrics) and a video-phone gone wrong. Employing digital "mirrors" that reflect
  • Stream I Stream II -
    Stream deals with issues concerning presence, both physical and remote (virtual), and asks "what if" we all lost the ability to differentiate ourselves and our sense of singularity in the world? What would it be like if we could all see what
  • Parallax -
    Parallax is composed of three interactive video projections using very powerful high resolution video projectors and four computers with an infra-red remote visual sensing system for viewer interaction. On each screen is visible a number of figures.
  • Two separated air beds that are connected with large hoses that enable the users to feel each others movements from a distance.
  • The Visible Genome Project is an interactive installation using two video touch screens and two high resolution video projections with two computers. On each touch screen is visible an array of the letters A, C, G and T, making up the base elements
  • Interactive digital video projection environment 12 x 12 x 6 metres 2 large scale video projections, colour, multi-channel interactive sound In collaboration with Sue Hawksley (Choreography) and Stuart Jones (sound) Produced by Victoria
  • Sphere -
    SphereArtist: David LinkComment:
  • Cross-Control -
    Cross Control was initiated from the perspective of the rapidly changing experiences in the contemporary city, caused by the increased use of computer and mechanical techniques. Machines, intentionally developed as expedients, are being accepted at
  • Epicene -
    An interactive installation which required the viewer to enter at which point they would hear a hypnotic induction. If the viewer did not enter, the piece retained an idea of a psychological barrier. (source: http://www.grahamnicholls.com/)
  • Halo
    Interactive digital video projection environment 30 x 10 x 12 metres 4 large scale video projections, colour, multi-channel interactive sound In collaboration with Sarah Rubidge (choreography) and Stuart Jones (sound) Produced by Film and