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  • The original story of the Wizard of Oz by L. Frank Baum was published in 1900 and was already widely read by the time of the release of the 1937 film of the same name. For most people, the film provides the dominant imagery of the story, and it is...
  • Eskin, Blake. Building the Bioluminescent Bunny ARTnews 100, no. 1 (2001): 118-119.
  • Simon Jr., John F.. Building Process Millennium Film Journal , no. 27 (Winter 1994): 37-45.
  • Gauthier, Jean-Marc. Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web. Burlington,MA/Oxford(UK): Focal Press, 2005.
  • Hsin Hsin, Lin. Building An Ultimate Art Museum on the Web In Museums and the Web 1997: Proceedings, edited by D. Bearman and J. TrantLos Angeles, California: Archives and Museums Informatics, 1997.
  • Bühne -
    Event: BühneInstitution: Kunsthalle DüsseldorfComment:
  • bug[lab]02 -
    The installation gathers a group of 10 robotic dogs in which some punctual and random bugs emerge (this is almost a pleonasm) in order to ironically illustrate the potential consequences of some functional problems in the system.

    It consists of 10...
  • Oliver, Julian. Buffering Bergson: Matter and Memory in 3D Games .
  • Event: Buenos Aires, Sala AbiertaInstitution: Government of the City of Buenos AiresComment:
  • Budhaditya Chattopadhyay is a contemporary artist, researcher, writer and theorist. Working across diverse media, such as sound, text, and moving image, and incorporating various technologies such as sensors, AI, and Machine Learning, Chattopadhyay...