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  • Could this be the future of cinema? ''The Paradise Institute,'' by Janet Cardiff and George Bures Miller, is an almost scarily captivating 13-minute multimedia experience. But the artists' mind-boggling interweaving of visual and aural systems of...
  • Truckenbrod, Joan. The Paradoxical Object: Video Film Sculpture. London: Black Dog Publishing, 2013.
  • In her VR piece, The Parallel Dimension, Teresa Wennberg based her work concept on a realistic form language combined with highly sophisticated texture maps. There is a clear relation to her earlier works in 2- and 3-dimensional computer animation...
  • En septembre 1995 Les visiteurs du musée d’Art Contemporain de Montréal et ceux du Centre Georges Pompidou à Paris creusaient chacun de leur côté un tunnel virtuel à la rencontre les uns des autres. Deux ans plus tard ce premier maillon d’un tunnel...
  • Group show related to the Generative Art Summit, Herbert W. Franke Foundation, Berlin July 2024
  • LUCENA, TIAGO FRANKLIN RODRIGUES and SUÉLIA RODRIGUES FLEURY ROSA and CRISTIANO JACQUES MIOSSO RODRIGUES MENDES and DIANA MARIA G DOMINGUES. The pathos of the city: Wearable mobile technologies in public health Ubiquity: The Journal of Pervasive...
  • Museum of Post-Contemporary Art (MuPCA) in The Dump Paris est une ville qui semble croire à un déterminisme calendaire qui affecterait l’histoire de l’art et plus encore l’architecture de sa conservation. Orsay: un musée du XIXe siècle, le Centre...
  • Wertheim, Margaret. The Pearly Gates of Cyberspace: A History of Space from Dante to
    the Internet. New York: W W Norton and Co, 1999.
  • Xiangzu, Tang. The Peony Pavillon. Beijing: Foreign Languages Press, 2001.
  • Madill, Shirley. The Photo-Based Work of Art in the Age of Digital Simulation Blackflash 15, no. 2 (1997): 12-20.