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digital "Minuets and Polonaise"
1985
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1985
digital "Minuets and Polonaise" is a digital transcription of 6 of the 18 pieces from the Anna Magdalena Notebook (Klavier-Büchlein für Anna Magdalena Bach) by Johann Sebastian Bach.
Uncle Roy All Around You
2003
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2003
Uncle Roy All Around You is a game played online in a virtual city and on the streets of an actual city. Online Players and Street Players collaborate to find Uncle Roy's office before being invited to make a year long commitment to a total
Open Head
1998
Open Head is Marnix de Nijss first interactive installation. Engine-powered the machine rotates a monitor attached to an arm of steel, which can reach a top speed of 120 km/hour. A visible image only appears on the screen when it is transformed by
Push /Pull
2002
In the installation Push / Pull, by Edwin van der Heide and Marnix de Nijs, visitors can throw their full bodyweight into huge hovercraft-like objects. Each player has their own playing field with their own interactive hovercraft and yet the
Intervention Mit Drei Hunden
2000
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2000
An expressive interaction between three dogs making comment on a debate over the changing position of art within Europe. Three pure-bred German Shepherds were chained at three different locations in the space. These locations were their territory to
Plasm: In the Breeze
2000
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2000
Swinging out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging kinesthetic immersion takes place within themed surroundings, where two rope swings track the participants' position using linear position
Plasm: A Country Walk
1994
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1994
A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's
Biotica
1999
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1999
An immersive journey into a world of artificial-life creatures. Viewers use their arms to fly and navigate in a virtual 3D world of evolving, swimming and pulsing a-life creatures. (source: www.mimetics.com)
mimesia
2003
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2003
Mimesia is an interactive painting that draws the viewer into a dream-like flow of unfolding narrative. As if in a dream, the viewer can look around but cannot control what will happen next. The work incorporates paradigms from painting, film and
Versifier
1998
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1998
VersifierArtist: Gina CzarneckiComment:
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