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  • Cubitt, Sean. Audiovisionaries of the Network Planet In Globalization and contemporary art, edited by Jonathan Harris, 225-236. Malden, Mass.: Wiley-Blackwell, 2011.
  • SandScape -
    SandScape is a tangible interface for designing and understanding landscapes through a variety of computational simulations using sand. Users view these simulations as they are projected on the surface of a sand model that represents the terrain.
  • NET:REALITY2 -
    Blurring the boundaries between the tangible gallery and the transitory Internet, Net:Reality merges the ethereal notions of cyber space with the aesthetics of a physical exhibition. Seven leading UK artists engaged in Internet and New Media
  • D3US EX M4CH1NA. Art and Artificial Intelligence LABoral Centro de Arte de Creación Industrial, Gijón (Spain) November 22, 2010 – May 16, 2020 Memo Akten, Harold Cohen, Jake Elwes, Lynn Hershman-Leeson, Felix Luque, Lauren McCarthy, Anna Ridler,
  • All the world's a stage, And all the men and women merely players -- Shakespeare. World Stage, uses digital representations of global species of butterflies to animate the powerful iconography of worldwide flags. In a year when national, political
  • Limitless2023 -
    This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising
  • Dioramas of the Divine is a series of abstracted, interactive landscapes inspired by Greek mythology. The triptych creates a unified vision of awe and power, which is divided into three distinct scenes seen from the perspectives of the gods Zeus and
  • March -
    In his children's novel Haroun and the Sea of Stories, Salman Rushdie describes an Ocean of Streams of Story containing currents of narrative in fluid form, "weaving in and out of one another like a liquid tapestry of breathtaking complexity."
  • Toni Dove has produced unique and highly imaginative embodied hybrids of film, installation art and experimental theater. In her work, performers and participants interact with an unfolding narrative, using interface technologies such as motion
  • In the first year of the coronavirus pandemic it was thought that transmission was primarily through physical contact. We were hyperaware of the surfaces we touched and of the traces that may or may not be on those surfaces. Indeed, for those alone