Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
123
124
125
126
(current)
127
(more)
489
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
BIOTEKNICA: Reflections on Reproductive and Cloning Technologies
2003
Willet, Jennifer. BIOTEKNICA: Reflections on Reproductive and Cloning Technologies Graduate Researcher: Journal for the Arts Science and Technology 1, no. 2 (2003).
GRAVITY: PAMPHLET ARCHITECTURE 24
2003
Cathcart, Fatauzzi and van Elslander. GRAVITY: PAMPHLET ARCHITECTURE 24. New York: Princeton Architectural Press, 2003.
Der Digitale Bau. Aktuelle Tendenzen der Raumvisualisierung und ihre Vorläufer
2003
Grau, Oliver. Der Digitale Bau. Aktuelle Tendenzen der Raumvisualisierung und ihre Vorläufer Thesis. Wissenschaftliche Zeitschrift der Bauhaus-Universität Weimar , no. 3 (2003): 112-121.
WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes, and Coders
2003
Huhtamo, Erkki. WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes, and Coders In Ars Electronica 2003: Code – The Language of our Time, edited by Gerfried Stocker and Christiane Schöpf, 110-128. Ostfildern-Ruit: Hatje-Cantz, 2003.
Media Art in the Third Dimension: Stereoscopic Imaging and Contemporary Art
2003
Huhtamo, Erkki. Media Art in the Third Dimension: Stereoscopic Imaging and Contemporary Art In Future Cinema, edited by Jeffrey Shaw and Peter Weibel, 466-473. Cambridge, MA: MIT Press, 2003.
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
2003
Bolter, Jay David and Diane Gromala. Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency. Cambridge, MA: MIT Press, 2003.
Human-Mediated-Communications
2003
Kyong Chun, Wendy Hui. Human-Mediated-Communications In Reality/Simulacra/Artificial: Ontologies of Postmodernity, edited by Enrique LarrettaRio de Janeiro: Universidade Candido Mendes, 2003.
Games
2003
Albrecht, Silke, ed. Games. Frankfurt/Main: Revolver, 2003.
Blow-Up: Photography, Cinema and the Brain
2003
Neidich, Warren and Norman Bryson. Blow-Up: Photography, Cinema and the Brain. Riverside, CA: Distributed Art Publishing/ University of California, 2003.
Gameboy UltraF_uk
2004
Tom Corby. Gameboy UltraF_uk Novas Medias (new medias) file 2003 (2004): 114-115.
1
…
(more)
123
124
125
126
(current)
127
(more)
489