Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
1249
1250
1251
1252
(current)
1253
(more)
1293
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Evolution and Optimization of Digital Organisms
1991
Ray, Tom. Evolution and Optimization of Digital Organisms In Scientific Excellence in Supercomputing: The IBM 1990 Contest Prize Papers, Athens, GA, 30602, edited by Billingsley K. R. and E. Derohanes and H. Brown, 489-531. : The Baldwin Press,
Espaços de Subordinação e Contestação nas Redes Sociais
2012
Beiguelman, Giselle. Espaços de Subordinação e Contestação nas Redes Sociais Revista USP , no. 92 (December/ February 2012): 20-31.
Telepresence: Context and Sense-ability in Digital Worlds
1994
Fisher, Scott S.. Telepresence: Context and Sense-ability in Digital Worlds In TechnoCulture Matrix, Tokyo, Japan: NTT Publishing Co., 1994.
New Media Art: Practice and Context in the UK 1994-2004
2004
Boredomresearch. New Media Art: Practice and Context in the UK 1994-2004 In New Media Art: Practice and Context in the UK 1994-2004, edited by Lucy KimbellManchester: Cornerhouse Publications, 2004.
Pain Games. Pain as sensory stimulus in the context of videogame-based digital art
2007
Waelder, Pau. Pain Games. Pain as sensory stimulus in the context of videogame-based digital art artnodes , no. 7 (2007): 61-70.
Artistic Research on Life Forms: Exploring the Intersections of Science, Art and Life in the Context of Globalization
2008
Puncer, Mojca. Artistic Research on Life Forms: Exploring the Intersections of Science, Art and Life in the Context of Globalization LEONARDO, Art and Biology. MIT Press Vol. 41, no. 5 (2008): 468 – 477.
Contextes de l´art numerique
2000
Balpe, Jean-Pierre. Contextes de l´art numerique. Paris: Hermes, 2000.
Video: Primera etapa. El vídeo en el contexto social y artístico de los años 60/70.
2004
Baigorri, Laura. Video: Primera etapa. El vídeo en el contexto social y artístico de los años 60/70.. Madrid: Brumaria 4. Asociación Cultural Brumaria, 2004.
Theoretical, Philosophical and Cultural Contexts of Interactive Art
2009
Kluszczyński, Ryszard W.. Theoretical, Philosophical and Cultural Contexts of Interactive Art In Interactive Media Arts, edited by Antoni Porczak, 7-53. Kraków: Academy of Fine Arts, 2009.
New Media Art: A New Frontier or Continued Tradition?
2001
Middlebrooks, Kaley. New Media Art: A New Frontier or Continued Tradition? .
1
…
(more)
1249
1250
1251
1252
(current)
1253
(more)
1293