Archive Search

  • ... Sex and Tourism in a Virtual World Art and Cyberculture, Media Information Australia 69 (August 1993): 7-12.
  • ... : from experience to infinity. he international journal of new media, technology and the arts 11 (2016): 1-12.
  • ... Lamp is the precursor to Dyna-Lux. (Source: http://tangible.media.mit.edu/projects/exp_kin_obj/)
  • ... Life, Evolution and the Human Mind. He serve as a collaborator in the media art group Knowbotics Research. He write a... and the Human Mind. He serve as a collaborator in the media art group Knowbotics Research. He write a generative computer...
  • ... new pedagogical instruments, innovative activist strategies, elaborate media experiments, cutting-edge forms of theatre and cinema,... instruments, innovative activist strategies, elaborate media experiments, cutting-edge forms of theatre and cinema, and...
  • ... communication, as evidenced by Dr. B Sterman’s Neuropsychology Lab in 1974 in collaboration with Mike Trivich and has been involved in...
  • ... Jeebesh Bagchi and Geert Lovink, 111-114. Delhi: Sarai Media Lab, 2005. and Jeebesh Bagchi and Geert Lovink, 111-114. Delhi: Sarai Media Lab, 2005.
  • ... contractor and intellectual property expert through FASTLab. From 1996-2010 he was affiliated with the Center for Research in... (CREATE), in the Dept. of Music, and the Graduate Program in Media Arts and Technology (MAT) at UC Santa Barbara. Before that, he...
  • PSyBench -
    ...s a general platform for creating distributed Tangible Interfaces for collaborative design. Objects on an augmented tabletop are physically... Distributed Physical Objects." (Source: http://tangible.media.mit.edu/projects/psybench/)
  • ... Softopia, JapanInstitution: IAMAS International Academy of Media Arts and SciencesComment: