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cast01 // Living in Mixed Realities
2001
-
2001
... of real and virtual space? How can
the
development of complex communication spaces,... are networked structures, which allow
new
collaborative forms of work and Knowledge...
The
ory of Games and Economic Behavior
1944
...Von Neumann, John and Oskar Morgenstern.
The
ory of Games and Economic Behavior. Princeton: Princeton...
The
ory of Self-Reproducing Automata
1966
...Burks, Arthur, ed.
The
ory of Self-Reproducing Automata. Urbana, London: University of Illinois Press,...
Preservation of Digital Art,
The
ory and Practice
2012
...Serexhe Bernhard. Preservation of Digital Art,
The
ory and Practice. ISBN 978-3-7091-1469-8, EU program...
Haunted Media
2004
-
2004
... of electronic media artworks examining
the
association of
new
media with supernatural... artworks examining
the
association of
new
media with supernatural phenomena. From
the
...
Simulation and Social
The
ory.
The
ory, Culture and Society
2001
...Cubitt, Sean. Simulation and Social
The
ory.
The
ory, Culture and Society. London: Sage, 2001.
Digital Aes
the
tics.
The
ory, Culture and Society
1998
...Cubitt, Sean. Digital Aes
the
tics.
The
ory, Culture and Society. London,
New
York: Sage, 1998.
The
ory, Culture and Society. London,
New
York: Sage, 1998.
medi@terra 2006
2006
-
2006
... dedicates its 7th edition to videogames and
the
crucial role
the
y play in today’s digital... for various ages as well as an important
new
medium of creation with multiple possibilities...
V2_Lab for
the
Unstable Media
1981
On Visualized Vision In
The
Early Photographic Work Of Warren Neidich
2010
...Neubauer, Susanne. On Visualized Vision In
The
Early Photographic Work Of Warren Neidich
The
ory,...
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