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  • My Black Cat -
    In a series of 'test cases', Knowbotic Research investigate the construction of identity, power, and communication.The installation Black_Cat confronts the constitution of subjectivity under the current post-media condition. In this installation,
  • The Hybrid Invention Generator (2001) is a work that explores a "machinic genetics." Users of the system can scroll through a series of inventions, choose two different inventions and generate the visualization of a hybrid invention. An underlying
  • Hall, Matthew and Alex Betts and Donna Cox. The Visible Radio: Process Visualization of a Software-Defined Radio In IEE Visualization, edited by Minnesota IEEE Press Minneapolis, 21. Minneapolis, Minnesota: 2005.
  • Substance -
    We live today in an age of simulation as coined by French sociologist Jean Baudrillard. According to him, simulation is defined as the coinciding of appearance with reality. Thus, the boundaries between fiction and reality are blurred and
  • Cilleruelo, Lourdes. Arte de Internet: génesis y definición de un nuevo soporte artístico (1995-2000). País Vasco, Spain: Servicio Editorial Universidad del País Vasco, 2001.
  • La experiencia que tenemos de las cosas (tangibles e intangibles) se compone de acciones simples enlazadas a símbolos que encontramos en el mundo. Imprimimos estas experiencias a distintas áreas de nuestro cerebro y luego, de alguna manera, perdemos
  • Artpool
  • Computer-controlled interactive light installation with two light scanners Federal Educational Academy, Feldkirch (A), competition 2001-present [English title, Light Graffiti] 'LichtGraffiti' is an interactive light installation conceived for the
  • Twenty years ago, Mary Louise Pratt proposed the notion of a “contact zone” as a place where culture is negotiated and challenged. Art can bridge or destabilize disciplines and methods in ways that reframe histories and bring new insights. Still, on
  • Boids
    In 1986 Craig W. Reynolds made a computer model of coordinated animal motion such as bird flocks and fish schools. It was based on three dimensional computational geometry of the sort normally used in computer animation or computer aided design. The