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  • Richard Brown has a BSc in Computers & Cybernetics and an MA in Fine Art and creates interactive artworks using multi-media technology, computer programming, electronics and interfacing. Between 1995 and 2001 Richard was a Research Fellow at the
  • Cox has authored many papers and monologues on computer graphics, information design, education, and scientific visualization. She developed the concept of "Renaissance Teamsî in 1987 and has given over 100 invited presentations of her academic
  • Kac, Eduardo. Photonic Webs in Time: The Art of Holography In New Media Technologies, edited by Ross Harley, 123-139. New South Wales, Australia: AFTRS, 1993.
  • Penny, Simon. Electronic Arts Practice: Experiences in Australia and the USA Continuum - Electronic Arts in Australia 8, no. 1 (1994).
  • Seaman, Bill. The Emergence of New Electronic Forms in Australian Art Continuum "Electronic Arts in Australia" 8, no. 1 (1994): 352-363.
  • Born in Adelaide, Australia in 1957, new media artist Simon Biggs emerged as one of a small number of Australian artists during the 1970’s who were experimenting with electronic and digital media. With initial influences from diverse sources, such
  • ... and urban devices, photographs and...
  • Penny, Simon. Electronic Arts Practice: Experiences in Australia and the USA Continuum 8, no. 1 (1994).
  • Peter d'Agostino is an artist who has been working in video and new media for three decades. His pioneering projects have been exhibited internationally in the form of installations, performances, telecommunications events, and broadcast
  • Gallasch, Keith, ed. In Repertoire: A Guide to Australian New Media Art. Strawberry Hills, AUS: Australia Council of the Arts, 2003.