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  • Myriam Thyes, *1963 in Luxembourg, grew up in Zurich, lives in Düsseldorf. 1986-92 Düsseldorf Art Academy, Prof. Nan Hoover. Exhibitions and festivals since 1994, including: 2004 Marl Media Art Awards; Transmediale Berlin; 2005 Kunstfilm Biennale
  • Beiguelman, Giselle. WYSIWyG or WYGIWyS? (What you see is what you get or what you get is what you see? In pOes1s. Ästhetik digitaler Poesie, edited by Friedrich W. Block and Christiane Heibach and Karin WenzOstfildern-Ruit: Hatje Cantz, 2004.
  • Mikami, Seiko. About and Around the "Molecular Informatics - Morphogenic Substance via Eye Tracking" Continuum In Molecular, Informatics-Morphogenic Substance via Eye Tracking/ LTM (Low-Tech Music), edited by Diputación de MalagaMalaga: Centro
  • Grau, Oliver and Ulrike Reinhard. Datenbank für Virtuelle Kunst In Digitale Transformationen. Medienkunst als Schnittstelle von Kunst, Wissenschaft, Wirtschaft und Gesellschaft, edited by Monika Fleischmann, 207-209. Heidelberg: Whois Verlag, 2004.
  • Malina, Roger F.. Leonardo Timeshift In Ars Electronica 2004: Timeshift: Die Welt in 25 Jahren/ Timeshift: The World in 25 Years, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz, 2004.
  • Arnheim, Rudolf. Visual Thinking. Berkeley: University of California Press, 2004.
  • Bruns, Karin. Die schöne Kunst des Spiels In Timeshift. Die Welt in 25 Jahren / The World in Twenty-Five Years, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz, 2004.
  • Frankel, Felice. Envisioning Science: the Design and the Craft of the Science Image. Cambridge, MASS: The MIT Press, 2004.
  • Stiles, Kristine. Agnes Hegedüs, Bernd Lintermann, Jeffrey Shaw: Reconfiguring the CAVE In Future Cinema: The Cinematic Imaginary after Film, edited by Jeffrey Shaw and Peter Weibel, 492-497. Karlsruhe, Cambridge: Center for Art and Media and MIT
  • Allen, Rebecca and G. M. Reger and A. A. et. al. Rizzo. Effectivness of Virtual Reality for Attentional Control to Reduce Children's Pain During Venipuncture In 2nd International Workshop on Virtual Rehabilitation, edited by G.C. Burdea and D.