Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
1218
1219
1220
1221
(current)
1222
(more)
1293
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Expanding the VR Aesthetic
1996
Porter, Stephen M.. Expanding the VR Aesthetic Computer Graphics World 19, no. 7 (July 1996): 4.
Computer Art: Critical Issues in Pedagogy
1991
Penny, Simon. Computer Art: Critical Issues in Pedagogy Artlink (September 1991).
Disentangling Utopian Dreams
1993
Penny, Simon. Disentangling Utopian Dreams In The Computer is not Sorry, Boston: 1993.
World Graphic Design Now 6 - Computer Graphics
1989
Katsui, Mitsuo and Toshifumi Kawahara, ed. World Graphic Design Now 6 - Computer Graphics. Tokyo, Japan: Kodansha, 1989.
Osmose: Is VR Supposed to be this Relaxing?
1996
Sims, David. Osmose: Is VR Supposed to be this Relaxing? Computer Graphics and Applications (IEEE Computer Society) 16, no. 6 (November 1996): 4-5.
Artificial Evolution for Computer Graphics
1991
Sims, Karl. Artificial Evolution for Computer Graphics In SIGGRAPH`91 Proceedings, , 319-328. : 1991.
Behaglichkeitsfaktoren im Raum: II. Akkustik im Computer
1991
Strauss, Wolfgang and Monika Fleischmann. Behaglichkeitsfaktoren im Raum: II. Akkustik im Computer. Berlin: Berliner Senat für Wissenschaft und Forschung, 1991.
The Computer Artist´s Handbook: Concepts, Techniques, and Applications
1992
Schwartz, Lillian F. and Laurens R. Schwartz. The Computer Artist´s Handbook: Concepts, Techniques, and Applications. New York: W W Norton and Co, 1992.
Behaglichkeitsfaktoren im Raum_I. Licht im Computer
1989
Berliner Senat für Wissenschaft und Forschung, ed. Behaglichkeitsfaktoren im Raum_I. Licht im Computer. Berlin: 1989.
Höhlenbewohner, 3D-Umgebung der virtuellen Art
1997
Sperlich, Tom and Gernot Schärmeli. Höhlenbewohner, 3D-Umgebung der virtuellen Art ct magazin für computer und technik 1 (1997): 78-81.
1
…
(more)
1218
1219
1220
1221
(current)
1222
(more)
1293