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  • radiance
    RADIANCE. radiance asd.
  • DOMINGUES, DIANA MARIA G. Trans-e: The Body and Technologies Leonardo (Oxford) - San Francisco 29, no. 4 (1996): 255-273.
  • Event: Ornitorrinco in the Sahara (St. Petersburg Biennale, The School of The Art Institute of Chicago, Aldo Castillo Gallery)Institution: the School of the Art Institute of Chicago (SAIC)Comment:
  • Dreams Grrrls -
    "Dream Grrrls is a real-time interactive CAVETM virtual art environment created by M. Dolinsky and Grit Sehmisch. Dream Grrrls invites you to explore dreaming in a labyrinth. Discover paths that lead to whimsical worlds - where you can ride a see-saw...
  • Born in 1996 in Bogotá, Colombia. Currently studying Interface cultures master at the University of Art and Design Linz, Austria. He holds a bachelor’s degree in fine arts at the National University in Bogotá, Colombia. His work includes interface...
  • Phototropy - video
    "Phototropy" is a biological expression describing the force, that keeps organisms or organs, like for example bacteria or plants, following the light, in order to get nutrition and hence, to survive.

    The interactive computer installation...
  • Trans Plant - video
    "Trans Plant" is a interactive computer installation, developed by Sommerer & Mignonneau for the Tokyo Metropolitan Museum of Photography and displayed there for a period of 3 years.

    In "Trans Plant" visitors enter a semi-circled room and become...
  • Intro Act - video
    "Intro Act" is an interactive computer installation, which was developed by Sommerer & Mignonneau for the 95 Biennale de Lyon and in is now in the permanent collection of the Musee d'Art Contemporain in Lyon France.

    In "Intro Act" visitors...
  • This work extends the tradition of panorama painting, photography and cinematography in the vector of simulation and virtual reality. The viewer can interactively rotate a projected image around a circular screen and so explore a virtual...
  • The Adding Machine -
    Live Theatre Meets Virtual Reality

    On April 18, 1995 the University Theatre of the University of Kansas brought live theatre to cyberspace through the use of "virtual reality" in a fully mounted theatrical production.

    Audiences were invited...