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  • ... and Gabriel et.al. Zachmann. Realism in Virtual Reality In Artificial Life and Virtual Reality, edited by Nadia Magnenat...
  • ...chmann, Monika and Wolfgang et.al. Fleischmann. Through Artificial Neural Networks into Virtual Realities In Proceedings of ICASSE´94, Erlangen:... Fleischmann, Monika and Wolfgang et.al. Fleischmann. Through Artificial Neural Networks into Virtual Realities In Proceedings of ICASSE´94,...
  • ... Endeavours: Artificial Life, Interactivity and the Internet Leonardo 29, no. 5 (1996): 339-344. Prophet, Jane. Sublime Ecologies and Artistic Endeavours: Artificial Life, Interactivity and the Internet Leonardo 29, no. 5 (1996):...
  • ...Prophet, Jane. TechnoSphere: "Real" Time "Artificial" Life Leonardo 34, no. 4 (August 2001): 309-312.
  • ...Sommerer, Christa and Laurent Mignonneau. Creating Artificial Life for Interactive Art and Entertainment Leonardo 34, no. 4 (August 2001):...
  • ... Fleischmann and Wolfgang Krüger. Through Artificial Neural Networks into Virtual Realities In International Conference on Applied... Bohn, Christian and Monika Fleischmann and Wolfgang Krüger. Through Artificial Neural Networks into Virtual Realities In International...
  • ... Bohn and Monika Fleischmann. Through Artificial Neural Networks into Virtual Realities In Proceedings of "International... Krüger, Wolfgang and Christian Bohn and Monika Fleischmann. Through Artificial Neural Networks into Virtual Realities In Proceedings of...
  • ... Interactive Plant Growing In Ars Electronica 1993 - Genetische Kunst - Künstlisches Leben / Genetic Art - Artificial Life, ... 1993 - Genetische Kunst - Künstlisches Leben / Genetic Art - Artificial Life, edited by Karl Gerbel and Peter Weibel,...
  • ...Sommerer, Christa and Laurent Mignonneau. A-Volve: An Artificial Life Environment In CNIASE´95, conference proceedings. Guyana, Venezuela,...
  • ...Ray, Tom S.. Artificial Life: Creatures in the Computer In PC Forum Transcript, , 119-126. New York: EDventure Holdings Inc, 1993.