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  • Tracking the Net is a collective, interactive platform, a multi-user interface platform that combines motion capture and virtual reality. The installation has been projected to host interactive teams, which can experience a shared environment in
  • Red Dice / Des Chiffré (2000) was commissioned by the Canadian National Gallery and is now in their permanent collection. Seaman again worked with Chris Ziegler on the programming of the work. The work presents a text by the Poet Stéphane Mallarmé -
  • The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
  • As you approach this piece a sensor turns a light on which projects the worms and tree forms onto the walls and ceiling. The tubefex worms which are the stars of this piece demonstrate a form of supra organization in which these single tubefex worms
  • Othello in an urban space:A trial of doing "Othello ®" game in human scale. Each partisipant plays a role of a piece of the game. Unlike we do the game on board and play by two players, there is no center of decision. All the strategy of the game is
  • Liquid Eden is a java-based Web project that visualizes the collective mark of networked communication. Gardens have both a symbolic and personal relevance to the project. As a frequent subject of landscape painting, they have been used to
  • Systems Maintenance consists of three versions of a furnished room. An ensemble of life-sized furniture occupies a large circular platform on the floor, a virtual room is displayed on a computer monitor, and a 1/8 size physical scale model of the
  • Crack it !
    connective force attack: open way to public How to crack it!' was the information and encouragement the computer magazine PC Online offered to readers in issue 10/2000, followed by precise instructions on how to take part in the boldly
  • Pentimento - video
    Pentimento was produced as an Interactive Video Installation and Interactive DVD-ROM during Dennis Del Favero's on-going Research Fellowship at ZKM which began in 1998. The Interactive Video Installation comprises an 8 metre square room with
  • Designed as a large scale video projection (3:12 minutes), like a sonorous moving billboard. It shows 3 times almost the same sequence of images, each time with a different audio. An old photography depicts the image of three children at the beach.