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The Exceptional and the Everyday: 144 hours in Kyiv
2014
Over a few days in February 2014, a revolution took place in Kyiv, Ukraine. How was this exceptional event reflected on Instagram? What can visual social media tell us about the experiences of people during social upheavals? If we look at images of
VERBARIUM and Life Spacies: Creating a Visual Language by Transcoding Text into Form on the Internet
1999
Sommerer, Christa and Laurent Mignonneau. VERBARIUM and Life Spacies: Creating a Visual Language by Transcoding Text into Form on the Internet In VL '99 Proceedings of the IEEE Symposium on Visual Languages, edited by IEEE Computer Society
VERBARIUM and LIFE SPACIES: Creating a Visual Language by Transcoding Text into Form on the Internet
1999
Sommerer, Christa and Laurent Mignonneau. VERBARIUM and LIFE SPACIES: Creating a Visual Language by Transcoding Text into Form on the Internet In IEEE Symposium on Visual Languages Conference (VL’99), , 90-95. Tokyo: VL´99, 1999.
Text as Genetic Code: Creating Visual Language on the Internet
1999
Sommerer, Christa and Laurent Mignonneau. Text as Genetic Code: Creating Visual Language on the Internet In CADE’99 Computers in Art and Design Conference Proceedings, , Appendix. Teeside: University of Teeside, 1999.
Staging the Space of Mixed Reality - Reconsidering the Concept ofa Multi-user Environment
1999
Strauss, Wolfgang and Monika Fleischmann. Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi-user Environment In Proceedings of VRML 99 - Fourth Symposium on the Virtual Reality Modeling Language, edited by Stephen N.
WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes, and Coders
2003
Huhtamo, Erkki. WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes, and Coders In Ars Electronica 2003: Code – The Language of our Time, edited by Gerfried Stocker and Christiane Schöpf, 110-128. Ostfildern-Ruit: Hatje-Cantz, 2003.
FILE - Electronic Language International Festival 2002
2002
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2002
In the FILE 2002 - electronic language international festival are exposed hundreds of interactive works. Most of them are online works, web art, net art, VRML, hypertexts, artificial intelligence, simulations and others. To see the 2002 works you
JUST DIG/IT!
2016
When communications create and utilize a woven web of connections and when people feel they belong to something bigger than the global village, closer to what could be a global body, we discover the real obstacles and barriers that keep human kind
JUS DIG IT! NANJING
2017
The Art Institute of Nanjing University and Nanjing U Museum of Art exhibit for the first time in China “Just Dig It!” by Maurice Benayoun. Produced and presented by Osage Gallery in 2016, “Just Dig It!” presents VR artworks created from 1995 to
Simon Biggs
1997
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1997
As contemporary art practice moves ceaselessly into the vast and infinitely complex field of video and computer technology, the McDougall Art Annex takes pleasure in presenting the work of a leading artist in this area, British-based Simon Biggs.
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