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  • Legrady, George. New Screen Media In The Dynamics of Real and Virtual Space Audience Dialogue, edited by Martin Rieser and Andrea ZappKarlsruhe, London: ZKM and BFI London, 2002.
  • Fleischmann, Monika. O instrumento ludico ou o sentido dos sentidos In Conferencia Internacional sobre Technologias e Mediaco. Real vs. virtual, edited by Jose Braganca de Miranda, 365-371. Lisboa: Ediciones Cosmos, 1999.
  • Prophet, Jane. TechnoSphere: "Real" Time "Artificial" Life Leonardo 34, no. 4 (August 2001): 309-312.
  • ... machines and biology are configured so to integrate...
  • Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time Interactive Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
  • Billinghurst, Mark. Collaborative Augmented Reality Communcations of the ACM - How the Virtual Inspires the Real 45 (July 2002): 64-70.
  • Anderson, R. L.. A Real Experiment in Virtual Environments: A Virtual Batting Cage Presence: Teleoperators and Virtual Environements 2, no. 1 (1993): 16-33.
  • „Die einzige Konstante – ist die Transformation“ ADA – ARTISTIC DYNAMIC ASSOCIATION ada is … Der Raum ist kein unbeschriebenes Blatt, er besitzt eingeschriebene Geschichte. Kein redundanter White Cube, eine Art Kunst-Club, ein Wohnzimmer im Draußen,
  • Fisher, Scott S.. Environmental Media: Linking Virtual Environments to the Real World In Creative Digital Media: Its Impact on the New Century, Tokyo, Japan: Keio University Press, 2001.
  • Fisher, Scott S. and A. Marion. Real time Computer Graphics from Body Motion In Optics in Entertainment, edited by C. OutwaterSPIE 391, Cambridge, MA: 1983.